H1Z1 will have a huge, sparsely populated map
If you find it weird playing a post-apocalyptic game and then zoning into the starter area with hundreds of other players, then you'll find H1Z1 to be more realistic.
SOE head honcho John Smedley reassured players that its upcoming zombie survival mmorpg will have a huge, constantly expanding map. This not only ensures that players can spread out and avoid the immersion-breaking experience of players clumping in one zone, but it also enhances the feeling of isolation and paranoia befitting a ravaged virtual world.
"Zombie Apocalypse isn't going to be any fun if it's like Disneyland on Spring Break and super-crowded. We want remote... haunting... being scared when you see someone. Your first instinct needs to be to hide. If there are 20 players in your view it's not a very convincing Apocalypse," said Smedley of the H1Z1 map system.
He also explained that there is no fixed number of players per server since "as we add more land the number of people we can hold on a server goes way up." This is made possible by their map editing system that can quickly introduce massive new areas as needed, particularly when approaching the H1Z1 server population cap.