Rift has officially gone free to play
The game's developers may have written off the free to play model back at the original launch, but they're now going to have a bite from their own premonition as Trion Worlds has announced that its MMORPG Rift has officially made the full transition into the exact specification. Now don't get me wrong: their original model suggests that the best players could be the ones to get the most benefits from premium features, however that is not the case here. In fact, the development team isn't even thinking of anything else besides the "no trials, no tricks, and no traps" philosophy.
Or as creative director Bill Fisher puts it, "The aim is to keep free and paid players on the same level" as those who put in a few extra dollars. On top of that, Fisher added that "Players will see key differences between RIFT and other MMOs that have adopted free-to-play: we don't restrict content, and we don't offer pay-to-win items."
Along with the final transition into the free to play market, Rift now also has a new players zone, new world events and chronicles, and a whole lot more, available to players as of June 12. To give players a full preview of what to expect, whether new or veterans alike, the development team has released the following trailer:
As more and more premium MMO games make the jump to a free-to-play model, Rift joins a number of paid-access games that have also changed their membership requirements. As the MMO landscape changes further with this and other such developments, MMO Play will keep you up to date with the latest information.