Beta test roadmap for Final Fantasy 14: A Realm Reborn unveiled
Final Fantasy 14 producer and director Naoki Yoshida discusses details on beta tester selection, its four-phase schedule and other must-know particulars.
In a 12-page pdf roadmap document he authored, Yoshida said the beta test for A Realm Reborn, the rebooted version of Final Fantasy 14, will focus on rebalancing level the level progression, combat, and crafting and gathering systems. The user interface will also be refined. A big focus will also be given to testing character data import from Version 1.0. Finally, the usual rounds of server stress testing are anticipated.
Yoshida said that there will be separate beta test schedules for both the Windows PC and PlayStation 3 platforms.
There will be a screening process for beta testers for the revamped MMORPG, with priority given to players possessing a Square Enix Members code that came bundled with the console rpg Final Fantasy 13.
The beta test will consist of four phases as follows:
Phase 1 (Windows PC) – Core Systems Rebalancing, will last for up to a month
Phase 2 (Windows PC) – Gamepad Control Adjustments, up to three weeks
Phase 3 (Windows PC and PlayStation 3) – Global Testing and Version 1.0 Character Data Import Testing, up to 3 weeks
Phase 4 (Windows PC and PlayStation 3) – Open Beta Testing with NDA lifted, up to 2 weeks
In between the phases there will be up to a couple of weeks of debugging, which means Final Fantasy 14: A Realm Reborn could be in beta for as short as 2 months or as long as 4.5 months.
Phase 1 is scheduled to commence in mid-February 2013, which realistically places the end of beta at around Spring or Summer of next year. During Phase 1, between 5 and 10 worlds will be available during the beta, and the level cap will be set to 35. All races and genders will be playable from the get-go. The number of worlds and level cap, as well as features will expand in succeeding beta phases.