Fallen Earth is a free-to-play MMO set in a bleak and fractious post-apocalyptic Earth. It is the year 2156, and the world’s population has been decimated by a deadly plague called “Shiva Virus” and the resulting nuclear holocaust when nations blamed each other for unleashing the virus. The only sanctuary left – if you can call it that – is in the Grand Canyon Province, a 1,000 square kilometer area in the heart of the US mainland owned by the mega-corporation GlobalTech. As one of the remaining survivors, you will start the game in this forsaken haven and venture out into the ruinous wasteland that lies beyond, filled with mutated abominations and six warring factions, each with their own agendas and principles twisted by the new world order.
Players start Fallen Earth by creating their survivor character, with customizable facial features, skin tones, hairstyles, body shape, and even makeup and age. Each new character starts out with a neutral faction alignment, but can later pledge their allegiance to reap learning bonuses in specific skills. Aligning yourself to one of the six factions will earn you two allied factions, two enemy factions and one arch-enemy faction. Think of the six factions as equal parts of a wheel, with the allies located beside you and the arch-enemy opposite you. This alliance-enemy compatibility system is set in stone and based on the specific philosophies to which each faction subscribes. With each faction are also sub-factions that you can uncover by completing missions and gaining the trust of their core members. This will often earn you special titles, skills and equipment.
When you enter into a fight in Fallen Earth, you will need to manually target foes as opposed to the automatic target locking that is popular in other mmo rpg games. Players can shift between first-person and third-person viewpoints, to get a better bearing on their enemies and to accommodate different play preferences. Shooter fans will of course gravitate towards the former while RPG Games veterans should find use in switching at times to the latter. Add to this the complexity of managing six active weapons at the same time, and Fallen Earth fans will no doubt find each combat encounter fresh and engaging. There is also no class system in Fallen Earth. Players progress through the game by killing enemies and accomplishing quests to acquire Advancement Points, which are then rationed between skills and stat attributes. Fortunately, a re-spec item item can be purchased through the game’s currency or via the cash shop.
- Nov172014Jan112014Fallen Earth's state-of-the-game update for January reveals that The Outpost is being tuned to become a central content hub for hi...Read MoreJun122013A new Fallen Earth development blog outlines the line-up of PvP and PvE features that just might make it out this summer. For PvP...Read MoreDec102012
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