Elder Scrolls Online is not F2P, will charge $15 a month
ZeniMax Online Studios has revealed a $15 monthly subscription plan for its upcoming fantasy mmorpg.
The developer defended its pay-to-play Elder Scrolls Online business model, arguing that it would have had to make "sacrifices and changes" to Elder Scrolls Online if it otherwise went with a free to play or lower-cost pricing model.
"Charging a flat monthly (or subscription) fee means that we will offer players the game we set out to make, and the one that fans set out to play," the developers added in an interview with Gamestar.
Zenimax also insisted that by paying for an Elder Scrolls Online $15 monthly subscription, fans will get everything they want from the game without having to deal with annoying per-content pay walls.
Other mmo developers, particularly those that run free rpg games online such as Pirate 101, initially offer their games for free to hook in players but then limit access to specific higher-level content behind pay walls.
"We feel that putting pay gates between the player and the content at any point in-game ruins that feeling of freedom," Zenimax had explained.
Elder Scrolls Online fans who buy the game box will receive the standard free month of subscription, but after that it will start charging the $15 monthly fee.
Elder Scrolls Online is set to release sometime this next year, and has been confirmed to release on the PC and Mac, as well as the PlayStation and Xbox One next-gen consoles.